The UIPickerView Guide (Swift Tutorial)
Not always as easy as it might seem
There are several ways to implement a UIPicker
— and much depends on whether you choose to use storyboards, or whether you want to implement a UITextView
to display what the user (so to speak) picks.
We can move on to have a tutorial about this. Why wouldn’t we?
Prerequisites:
You will be expected to be aware how to make a Single View Application in Swift.
Terminology
UIPickerView: A view that uses a spinning-wheel or slot-machine metaphor to show one or more sets of values.
The task
This article is about using a UIPicker
, and display options for an Hour — Minute — Second format. Can’t be too hard, right?
The code (through the storyboard)
Setting up the UIPicker
will require a UITextField
, since the UIPicker
will be the inputView of the UITextField
.